Prototype plays faster and more violent by far. You also feel way more powerful in Prototype, nearly Godlike (Your Codename is Zeus in game). Sure Prototype needs to recharge his health, but he does it by tearing any living thing apart and absorbing their biomass... way cool. The absorbtion also changes with whatever weapons Alex(Prototype) is using as well. Whipfist tosses and spears targets, musclemass tears them in half, claws shred or push heads inside torsos.... you get the idea. Another fun thing is you get EP (Evolution Points) to buy whatever upgrades you want in the order you wish. You could spend a few hours just ripping apart everything in sight to level up your powers instead of being given them for advancing the story line. However, sometimes you have to complete a story mission to unlock a new tier of available upgrades.
if you are looking for an exciting game unlike anything you've seen before, this is the game for you, with the . free roaming it's provides with complete side quests and events. It has the potential to provide you with some real "did i just do that!" moments.
I will say that infamous feels like a better game and is much smoother than Prototype. However, I think Prototype's gritty uber-violence fits it well as infamous smooth streamlined gameplay works for it.
At the end of the day if you are looking for a game that provides massive levels of carnage and mayhem without the abundant morality decisions or narrow story paths, Prototype delivers."
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